As an additional cost to play this card, you may end your turn. If you do... Uncounterable? Cycle of 'wrath+remove from game' CC3 white gets wrath of god red gets armaggeddon green gets enchantments+equip, maybe artifacts black or blue gets 'counters' (+1, -1, whatever. all gone) Blue I want to do something odd. Maybe 'remove hands'? I'm tempted to try killing a phase. I want mechanic: "Abort (counter this spell, but get back the resources)" And something that makes you want to do it. I like the idea of: "The next two spells you cast are split-second"