Coppercube API Documentation 
			Class CubeSceneNode
				
				
				A class rendering a simple cube of default size 10 with one material.
				
				
Extends
					MeshSceneNode.
				
				
			
					Class Overview
				
				
				
						CubeSceneNode(size)
				
				
				
					A class rendering a simple 3d cube, used for testing purposes.
Example showing how to add this to the current scene:
					
				
				
				
				
				// add a cube to the scene
var cubenode = new CubeSceneNode();
scene.getRootSceneNode().addChild(cubenode);
// set material texture of the cube:
cubenode.getMaterial(0).Tex1 = 
   engine.getTextureManager().getTexture("crate_wood.jpg", true);
				
				
				
				
					
						- Parameters:
 - size
 - Size of the cube, default this is 10.
 
- Methods borrowed from class MeshSceneNode:
 - createClone, getBoundingBox, getMesh, getType, setMesh
 - Methods borrowed from class SceneNode:
 - addAnimator, addChild, getAbsolutePosition, getAbsoluteTransformation, getAnimatorOfType, getAnimators, getMaterial, getMaterialCount, getParent, getRelativeTransformation, getTransformedBoundingBox, init, OnAnimate, OnRegisterSceneNode, removeAnimator, removeChild, render, updateAbsolutePosition